AI Insights · Timothy · October 2023
Top Otome Games on Android in Mexico Q3 2023
Discover the performance of the top 5 Otome games on Android in Mexico for the third quarter of 2023, including trends in downloads, revenue, and active users.
In the third quarter of 2023, the top 5 Otome games on Android in Mexico showcased varying performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides insights into these metrics, offering a detailed view of each game's performance.
Blood Kiss : Vampire story from StoryTaco.inc saw its weekly downloads peak at around 3K in mid-July, but this number gradually declined to about 1.9K by the end of September. Revenue fluctuated, peaking at approximately $93 in late June and again reaching around $90 in mid-August, before dipping to $27 by the end of the quarter. Weekly active users decreased from nearly 4.9K at the start of the quarter to about 4K by the end.
Dangerous Fellows:Otome Dating, also from StoryTaco.inc, experienced a notable drop in weekly downloads from 3.7K in early July to zero in August. Revenue showed a peak of $94 in mid-July, followed by a gradual decline to $18 by late September. Active users decreased consistently from around 12.3K at the start of the quarter to approximately 6.9K by the end.
Love Story ® Romance Games by Webelinx Games had varying download numbers, with a significant peak at 1.9K in late July and another at 1.7K in mid-September. Revenue was highest at $167 in late July, with another high of $86 in late September. Active users increased from 706 in late June to a peak of 2.5K by the end of the quarter.
Guard me, Sherlock! - otome from NTT SOLMARE CORPORATION maintained steady download numbers, hovering around 800 downloads per week, with a slight increase to 864 in late September. Active users grew consistently from 366 in late June to 1.3K by the end of September.
Is It Love? Drogo - vampire by 1492 Studio showed sporadic download patterns, peaking at 1.7K in mid-August and 1.3K in late September. Revenue remained relatively low, with the highest weekly revenue being $36 in early July. Active users saw a rise from 1.3K in late June to about 1.6K by the end of September, with a notable peak of 2K in late August.
These trends highlight the dynamic nature of the Otome game market in Mexico. For more detailed insights, visit Sensor Tower.